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Keynote Speakers
 


"Crowd Teaching"

by Professor Jon Dron, Athabasca University, Canada

 

 

Abstract

If the crowd is wise, could it become a teacher? As one of the roles of a teacher is to guide us to relevant learning resources, the simple answer is 'yes' - many of us turn first to Google or Wikipedia or somesuch crowd-enhanced or crowd-generated system when we wish to learn something new. Similarly there is a wealth of technologically augmented social systems from forums to blogs to newsgroups that can help us with feedback and support without the aid of a single teacher or focussed learning group. However, just because the crowd can teach doesn't mean that it can teach well. The inevitable corollary of the wisdom of the crowd is the stupidity of the mob. This talk will explore approaches to both using and designing social software that can help to reduce the likelihood of mob stupidity and will delve into a diverse range of issues such as getting pedagogical value out of social navigation & recommendation, the significance of trust-building, achieving a helpful balance of top-down & bottom-up control and technical standards & models needed to help the mob become wise.
 

Bio

Jon Dron is an associate professor in the School of Computing and Information Systems at Athabasca University, Canada as well as being a part-time senior lecturer at the Centre for Learning and Teaching, University of Brighton, UK. He is the author of Control & Constraint in E-Learning: Choosing When to Choose, which explores and describes fundamental principles of design for educational social software. His doctoral thesis was on self-organization in networked learning environments, and he holds a Postgraduate Certificate in teaching and learning in higher education, a Master's Degree in information systems and a BA in philosophy. He is a National Teaching Fellow of the Higher Education Academy, UK. He has published over 50 refereed articles on the subject of e-learning, and written a number of social applications for education. He was once a professional musician.

 


"Designing Effective E-learning User Interfaces"

by Dr. David Guralnick, Kaleidoscope Learning, USA


Abstract

The user interface course is, of , a crucial part of a user's experience with any piece of software. For e-learning sites, interface design is particularly critical, as the learning effectiveness and interface design are substantially
intertwined.  The focus on the need for highly-usable interfaces in corporate e-learning has had an unexpected negative effect on the quality of e-learning sites:  in their zeal to ensure that learners are never confused by an interface, designers have tended to design simplistic products that do not result in the learners actually learning the needed skills.  I suggest in this talk that e-learning sites can involve complex tasks for the learner yet still be intuitive and easy to use, if designers follow an interface design process that is determined by how people learn and the tasks they need to perform in the program.  This is in contrast to other approaches which view the interface design process as separate from the learning design. In this session, I will describe an approach to e-learning interface design that focuses on the goals, audience, and learning, and explore examples and program demonstrations that reflect the success of this approach.
 

Bio

David Guralnick holds a Ph.D. in computer science from Northwestern University, where his work synthesized concepts from the fields of computer science, instructional design, and cognitive psychology. Dr. Guralnick’s past work includes the design and development of the first learn-by-doing simulation for corporate training use, as well as the first e-learning-specific authoring tool. Over the past 20 years, he has designed and developed simulation-based training applications, electronic performance-support systems, and specialized authoring tools which allow non-technical people, such as writers and trainers, to build e-learning sites. The cornerstone of
Dr. Guralnick's design philosophy is the concept of content-driven, goal-driven design ­- using the information and the needs of the end-users, rather than the technology, to lead the design process.

Dr. Guralnick is president of New York-based Kaleidoscope Learning and is an Adjunct Professor at Columbia University. His work has been featured in Wired magazine, Training magazine (as an Editor’s Choice), and the Wall Street Journal, and he is the recipient of numerous e-learning design awards. He is also chair of the
e-learning group for the New York chapter of ASTD, the American Society for Training and Development, chair of the International Conference on E-Learning in the Workplace, and president of the International E-Learning Association.

 

 

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